Deadpool
Compositor on Deadpool at Atomic Fiction, contributing a wide range of invisible 2D VFX that blended seamlessly into the final cut while supporting the film’s grounded, practical feel. Developed a custom muzzle flash gizmo used across the show, streamlining and enhancing fast, repeatable weapon-fire work. Crafted numerous bullet hit and impact comps with detailed interactive lighting, sparks, and atmospheric enhancements. This project also marked my first use of deep compositing, leveraging deep data for more precise holdouts, edge integration, and complex multi-element composites—an exciting step forward that significantly expanded my compositing workflow and toolset.
- CLIENT Disney
- YEAR 2016
- WE DID Compositor
- PARTNERS Atomic Fiction




